Showing posts with label ANDROID. Show all posts
Showing posts with label ANDROID. Show all posts

Thursday, September 10, 2009

HTC Tatoo


HTC Corporation a prezentat oficial, marti, noul HTC Tatoo, un telefon ce utilizeaza platforma Android. Mobilul se doreste a fi "accesibil maselor", potrivit HTC, din punctul de vedere al pretului, fata de HTC Hero, fara a face, �nsa, rabat de la calitate.

"HTC Tatoo, cu interfata grafica HTC Sense, reprezinta o cale mai usoara catre personalizarea experientei pe care o are fiecare dintre noi cu mobilul personal", a declarat Peter Chou, Chief Executive Officer, corporatia HTC. HTC Tatoo este al doilea telefon ce �nglobeaza HTC Sense, dupa HTC Hero, prin care utilizatorul �si poate personaliza mobilul dupa pofta inimii.

HTC Tattoo dispune serviciile Google, printre care se numara Google Maps, Google Mail si Android market, de unde utilizatorii pot descarca o multime de aplicatii si jocuri.

Telefonul dispune de o camera cu autofocus de 3.2 megapixeli, intrare stereo de 3.5 mm, GPS, HSDPA, Wi-Fi si memorie microSD ce poate fi extinsa. Telefonul va fi disponibil �n Europa de la �nceputul lui octombrie, si �n restul lumii, �n lunile care urmeaza. Deocamdata nu au fost facute publice informatii despre pretul noului handset HTC.

Thursday, July 23, 2009

Sony Ericsson Xperia X3 Full Specs

via Gizmodo by Jesus Diaz on 7/21/09

Electronics shop Expansys has all the specs on the Android-based Sony Ericsson Xperia X3, large photos included. It looks amazing: 4-inch 800 x 400-pixel touchscreen, 8MP camera with LED flash, VGA video recording, and the yummylicious Rachael user interface. Want.

� Display:
- 800 x 400 pixels/4"
- Touch Sensitive

� Network:
- 2G 850/900/1800/1900 (Quad-Band)
- 3G: 900/2100 (Dual-Band)
- HSDPA (10Mbps)
- HSUPA (2Mbps)

� Camera:
- 8 mega-pixels (auto-focus)
- 8 x Digital Zoom
- LED Flash
- Image Stabilization
- Smile Shutter
- Face Detection

� Video:
- VGA Video Recording

� Music:
- Supported formats: MP3, AAC, eAAC+

� Ringtones:
- Monophonic
- Polyphonic (64)
- MP3
- AAC

� Messaging:
- SMS
- MMS (with video)
- E-mail (POP3, SMTP, IMAP4, MS Exchange)

� Memory:
- Phone Book
- Dialled Calls
- Missed Calls
- Received Calls
- microSDHC (external)

� Call Features:
- Hands Free
- Caller ID
- Voice Dialling

� Connectivity:
- miniUSB
- 3.5mm AV connector
- Bluetooth (2.1)
- Wi-Fi (IEEE 802.11g)

Wednesday, June 17, 2009

Samsung's Galaxy i7500 Android Haptic Smartphone

via Gizmodo by Andi Wang on 6/16/09

The Galaxy i7500�Samsung's Android handset�is one of the first major, advanced smartphones to feature haptic feedback. PCWorld managed to get their hands on one and report back with their first impressions.

Samsung's Galaxy is a 11.9 millimeter-slim handset that features a 3.2-inch AMOLED touchscreen and 5-megapixel camera, and also comes equipped with GPS, Wi-Fi and and WCDMA support. Even more, the phone calls attention to the haptic feedback on its virtual keyboard, which is a first for a major touchscreen smartphone.

Because the AMOLED screen reportedly draws less power than the iPhone's TFT-LCD screens do, the Galaxy apparently has a longer battery life, making this�coupled with the haptic feedback�more mainstream-consumer friendly for those who have yet to purchase a smartphone. Although pricing and release dates are not finalized, the Galaxy will supposedly be available in Europe by the end of this month, and the rest of the world in the second half of 2009.

Friday, June 12, 2009

Smartphone Buyers Guide: The Best of the Best

via Gizmodo by John Herrman on 6/12/09

As the dust settles from the last two weeks of mobile madness, one question remains unanswered: Which of the new generation of smartphones should you actually buy? We've collected everything you need to know.

We've selected the five phones that most feel like modern handsets to us�the iPhone 3G, iPhone 3G S, the Palm Pre, the HTC Magic (or, as we soon expect, the T-Mobile G2) and the BlackBerry Storm�and broken them down by hardware, software and cost. This is a guide in the strictest sense, meaning we aren't declaring winners or losers, just giving you the information you need to make your own choice. So! On with the matrices.

Phones' hardware specs tend to dominate carriers' marketing, but in many cases they just don't mean much, with a few exceptions: screens, storage, graphics performance and input.

The iPhones and Pre hold a sizable advantage in the screen department, trumping the G2, which doesn't have multitouch, and the Storm, which has an ill-conceived pseudo-multitouch clickscreen that left most reviewers at best underwhelmed, and at worst downright frustrated.

In terms of storage, our phones take two fundamentally different approaches. The iPhone and Pre include healthy amounts of nonremovable storage�in the case of the iPhone 3G S, up to 32GB�which makes sense: if we're going to use our phones as they're marketed (as multimedia devices), we need space. The G2, like the G1 before it, depends on a removable microSD card for file storage, since its inbuilt memory is measured in megabytes. So does the Storm. This is fine if the carrier bundles the handset with a capacious card; Verizon is good about this. T-Mobile, on the other hand, shipped the G1 with a pitifully small 1GB card, so we'll just have to hope they're more generous with the G2.

Technical 3D ability is actually fairly uniform across this hardware, with the exception of the iPhone 3G S, which is, in this area, a next-gen product. Only Apple and HTC, though, give developers any meaningful kind of access to their handsets' graphics accelerators, meaning the G2 and iPhones (particularly the bulked-up 3G S) will be the sole options for would-be gamers. And of the two platforms, iPhone OS has amassed plenty of serious gaming titles, while Android, let's be honest, hasn't.

The Pre is an obvious standout in that it has a hardware keyboard in addition to its touchscreen. The hardware QWERTY/onscreen keyboard debate is all about personal preference, so whether this is a boon or a burden is up to you. Typing on a screen is an acquired skill�but much more so on the Storm than the iPhone or G2.

Battery life would seem to be a valuable metric; it's not. The differences in capacity and claimed endurance don't really matter much, since realistically, they all need to be charged nightly.

Note: the Storm is due a minor hardware refresh, possibly quite soon. The main change, it's been rumored, is a different touchscreen.

The greatest hardware in the world couldn't save a phone with shitty software, and your handset's OS is the single largest determining factor in how you'll enjoy your phone. We've explored the differences between the major smartphone platforms at length here, and there's no point getting too far into the specific differences right now.

To summarize: iPhone OS claims advantages in ease of use, its burgeoning App Store, and a respectable core feature set, but falters on multitasking and its lack of ability to install unsanctioned apps. The Pre's WebOS is extremely slick and friendly to multitasking, but its App Catalog is light on content, and its development SDK is somewhat restrictive. Android and BlackBerry OS are both more laissez-faire, letting users install apps from whatever source they choose. Neither of their app stores is spectacular, but Android's is markedly less anemic. More on app stores here.

Carrier preferences will often override prices, but here they are anyway. The Pre and G2 are the most economic options, and the Storm roughly ties the 3G S as the most expensive. (It's easy to underestimate how much a small monthly cost difference can add up over two years.) But again, carrier loyalty (or more likely, disloyalty) and coverage quality is as important as cost. If Sprint's killing your Pre buzz, it could be worth waiting until next year, when Verizon is rumored to pick it up. Likewise, if T-Mobile coverage in your area is patchy, don't worry: by the time T-Mobile actually offers the G2, we'll probably have at least another functionally identical handset lined up for release elsewhere.

So there you have it: everything you need to know about the latest crop of consumer smartphones. Go forth, and be gouged.

Wednesday, April 15, 2009

Is Samsung S8000 The First Android Samsung Phone?

via�Gizmodo�by John Herrman on 4/15/09

Judging from the strangely complete specs and believable photos leaked from a Russian retailer, it may well be. Called the S8000, and carrying an OLED screen and 5-megapixel camera, it's a (theoretical) powerhouse.

Whether or not this leak is real, it hasn't come out of the blue. In February, Samsung promised "more than three" Android handsets by the end of the year, so for one to peek its head out a few months later is within the realm of possibility. Anyway,AndroidGuys�grabbed the specs before the product page was pulled:

* 3.1? AMOLED display, WVGA, 16 million colors
* 5 MP camera with flash
* FM radio
* 2GB internal memory/microSD slot
* 3.5mm jack
* 3G, Wi-Fi, GPS with A-GPS, Bluetooth 2.1 and USB
* Quad band GSM/GPRS/EDGE (850/900/1800/1900 MHz)
* Dual band UMTS (900/2100 MHz)
* DivX and XviD video capable
* 470 Euros, unsubsidized

There's nothing revolutionary here, but the OLED (with its power-saving, battery-extending potential) and 3.5mm headphone jack are both pretty strong selling points. [Android Guys�via�ElectricPig]

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